"Knowledge
should be based on observation and only then the world can restore a truer
relationship between observing mind and the observed nature and scientific
progress becomes possible. Knowledge should be for the benefit and application
to man. The sequence of knowledge should be from observation to understand the
practical application of it." - Francis Bacon
Mostly, we in Nepal have one computer for one class or we
take students to language lab for practice of foreign language. The computers
used here are multimedia computers. Multimedia is the use of more than one
unique medium at a time. A medium is the way of communicating information such
as speech or text. In contrast to a traditional classroom, at a more advanced
level people use movies and television to combine multiple types of media
(sound, video, animation, still graphics, and text) to create different types
of message that inform or entertain in unique or meaningful way. Multimedia
programs are described as interactive if they accept input from the user and enable
the user to direct the flow of information or action in the programs.
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Prize distribution at school |

We use multimedia programs in a wide variety of ways.
Commonly we use CD-ROM based reference materials and tutorial and use the
Internet to collaborate with students in other location. Students may receive
hours of listening input at the computer with appropriate comprehension
questions, easily controlled repetition and immediate playback. Speaking
recognition technology allows students to control computer actions with speech
input. Cambridge Advanced Learner’s Dictionary and Oxford Advanced Learner’s Dictionary
provide CD-ROM with accurate pronunciation of the words by native speaker.
Reading
can be enhanced by timing student’s reading, by creating jigsaw paragraph or
jumbled texts. Students can go through the timed passage and answer the
comprehension question in the space available. An important use of computer is
as the means of creating ‘key-pal’ or ‘mouse-pal’, the e-mail equivalent of
pen-pal. Getting students to write e-mails in English to other around the world
can be extremely motivating. Similarly, beyond naked drills and exercise,
teachers find that grammar and vocabulary games can be very motivating for
learners in twos or three around one computer screen. For example, online
Puzzle maker allows users to construct puzzles online based on their own word
lists. Online version of games and sports are valuable for introducing or
reviewing structures such as the imperative, conditionals and the passive
voice. Web quest and Rubrics are helpful for teachers to take project works in
a more organized manner.
This week, I learned about creating a useful wall for
students. Here teacher can put any image, link, video etc. for students
according to the subject matter learned. Students can go through it and even
share their own links, videos, images etc useful to the class.
At last my project work is going on. I am enjoying the
change in my class room.
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